tag:blogger.com,1999:blog-2260196142813755796.post751682144567688961..comments2023-08-19T12:18:02.984-07:00Comments on Jürgen Beetz: Lesungen "1+1=10: Mathematik für Höhlenmenschen"beetzbloghttp://www.blogger.com/profile/05131055133732120586noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-2260196142813755796.post-33967077554734540012013-06-21T01:20:28.761-07:002013-06-21T01:20:28.761-07:00Hi Anonymous,
sorry, due to circumstances I did no...Hi Anonymous,<br />sorry, due to circumstances I did not read your answer until now. <br />I know the book "flatland", and I think it is not a math problem but rather a question of human perception. That means you can prove (as you did) that one can conclude the properties of 3D objects from a 2D world, but we cannot imagine a (geometrically) 4D world since our evolution let us grow up in a 3D world.<br />Best regards <br />Jürgenbeetzbloghttps://www.blogger.com/profile/05131055133732120586noreply@blogger.comtag:blogger.com,1999:blog-2260196142813755796.post-69993644692135385582013-04-12T00:24:27.956-07:002013-04-12T00:24:27.956-07:00tnx for your opinion for my idea!
i read few page...tnx for your opinion for my idea! <br />i read few pages of your book (with google translate...) and the idea for presenting math very simple to a large number of people is very nice. it's kinda 'sophie's world', from jostein gaarder, not about philosophy but math, if i don't mistake?<br /><br />when you say "you will have to prove that!", if you mean on this sentence "we can from hypottetical 2d world find out how 3d world looks like", (i think) i proved it on link i gave you: http://www.elitesecurity.org/t464104-matematica-alogica<br /><br />i can't explain this in my poor english, but i'll try:<br /><br />-in book "flatland" from edwin abbott he claims that we can not figure out how 3d world looks like - from 2d world. i think i crash his theory. on next way:<br /><br />if we say (wrong) statement for circle: O/R<pi, we get a... half of ball, or cone, for example. <br />when O/R=2 we get a half of ball. and condition always is that O of the circle (curve around the circle) stays unchanged.<br /><br />we can imagine this as a plastic curve around rubber circle (like a tramboline but small), and if we put a finger in the middle of that and push the rubber, circle transformes in cone. <br /><br />depending what conditions we say, we can get different 3d objects. <br /><br />the same thing is for other 2d figures, squere, triangle, or any shape, we repeat the same procedure as for the circle. <br /><br />and, in this way, we can get, litterary, any shape of the 3d world. <br /><br />the constante condition is that O (curve aroung 2d figure) stays unchanged.<br /><br />and... thats it. long comment :).<br /><br />cheers Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2260196142813755796.post-88106426705341424122013-04-11T14:07:08.638-07:002013-04-11T14:07:08.638-07:00Hi Anonymous,
"it sounds complicated but it&...Hi Anonymous, <br />"it sounds complicated but it's not :)" <== you will have to prove that!<br />But, NO, unfortunately my book is only in German... up to now.<br />Your idea / theory / hypothesis / ... sounds a litte bit unusual, but why not?! <br />I personally stick to "real things"... and simple ones which a man from the stone age still can understand.<br />Best regards<br />Jürgen<br />beetzbloghttps://www.blogger.com/profile/05131055133732120586noreply@blogger.comtag:blogger.com,1999:blog-2260196142813755796.post-53597378467148082352013-04-09T05:19:54.743-07:002013-04-09T05:19:54.743-07:00hello, Jürgen. I wonder is there some english tran...hello, Jürgen. I wonder is there some english translation of your book? <br /><br />i was interested with headline, and just want to see if has something in common with an idea that i wrote on some forums in Serbia (part of ex Yugoslavia) last year partially, an idea (or theza, or theory) called "matematica alogica", that i wrote all on this place few days ago (http://www.elitesecurity.org/t464104-matematica-alogica). <br /><br />if you're interested and have someone who can translate this to you from serbian (or croatian, it's the same language), maybe you'll find something usefull. it's a pretty abstract idea, but the most simple is: with wrong statements we can figure out the world that is out of our usuall - (3+1)d and 5 senses - based on anollogy that we can, on the same way, from hypottetical 2d world find out how 3d world looks like.<br /><br />it sounds complicated but it's not :)<br /><br />best wishes.Anonymousnoreply@blogger.com